Summary
Take on the role of a villainous Nature Druid in this strategic tower-defense card game to defend your Lair of loot from greedy Adventurers! Cast spells, conjure buildings, and enlist minions of nature to strike back against your enemies and protect your various Lairs throughout the land!
Specifications
- Single player game
- Created in 4 months
- Made in Unity
- Genre: Tower Defense Card Game
My Contributions
- Project Leader
- Game Designer
- Documentation
- Game Design Document
- Unit Statistics Spreadsheet
- 3D Visual Guide
- Asset Lists
- Game Programmer
- All UI Systems
- Tutorial Systems
- Wave Spawner tool for Level Designers
The Team
Alexandra Figueroa – Producer
Arjun Gambhir – Game Designer
Cameron Schiff – 3D Modeler
Jeremy Gardner – 3D Modeler
Joseph Castro – 3D Modeler
Sky Larsen – Programmer
Jacob Picard – Programmer
Anthony Ryan Cabras – Level Designer
Justin Huttegger – Level Designer
Marc Billones – Level Designer